![]() ![]() ![]() The entrance to the town (in square G6) for the lower team, as well as for the attackers in Assault Battles were improved.A position with a bunker in square H6 for the lower team was added to facilitate control of the field and the passage in the town similarly to the position of the upper team.The house model was replaced to minimize long-range fire at vehicles crossing the river at square E7.A part of a building was removed to increase interaction between the teams in square F6.Terrain on positions in square E5 is now playable.Balance changes were made to Assault and Standard Battles to balance the capabilities of the teams.The Encounter Battle mode was removed due to a strong imbalance of the sides.The visuals and sound effects of shots, hits, and reloading for guns of the same type were adjusted-they are now the same gun parameters remained unchanged. ![]()
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